Level up. While they zzz.

An RPG that runs on real work. Mark something done and you get XP, a level and damage to this week's boss right away.

The gate is open. Everyone enters at rank E, and only what you actually do carries you to S.

SYSTEM //The ascent begins
Begin your path

Launch runs in cohorts: join with friends or get a spot in this week's squad

How it works
Declare it

Add a task on any day of the week: washed the dishes, sent out a CV. A one-off counts the same as a habit.

Do it and mark it

You mark the task the moment the work is done. No waiting for the day or the week to end.

XP and boss damage

The check-off gives XP and a level while it takes HP off this week's boss. By Sunday you see whether the week is closed.

Three axes of progress
Season

8 weeks: a boss every week and a final raid. At the end you take a rank from E to S, Crystals and cosmetics.

Rank

Thresholds are open: consistency from 40% to 95%, boss participation, the final raid. You always know what is left to reach the next rank.

League

Every week a group of up to 25 hunters compares XP. The top climbs a ladder of 6 leagues: from Iron to Diamond.

How the game works
From the founder

Levelzzz is a task and habit tracker built as a game, where XP and levels come from completed tasks.

I built this system for myself and I work inside it every day. Everything I have achieved stands on discipline, and my discipline holds because of this system.

But carrying it alone is not for everyone, so the tracker is made for teams. Start a guild or join one, get a shared enemy and reach your goals together with the rest. The week gets closed by everyone's effort, not by flawless discipline from each person.