Level up. While they zzz.
An RPG that runs on real work. Mark something done and you get XP, a level and damage to this week's boss right away.
The gate is open. Everyone enters at rank E, and only what you actually do carries you to S.
Launch runs in cohorts: join with friends or get a spot in this week's squad
Add a task on any day of the week: washed the dishes, sent out a CV. A one-off counts the same as a habit.
You mark the task the moment the work is done. No waiting for the day or the week to end.
The check-off gives XP and a level while it takes HP off this week's boss. By Sunday you see whether the week is closed.
8 weeks: a boss every week and a final raid. At the end you take a rank from E to S, Crystals and cosmetics.
Thresholds are open: consistency from 40% to 95%, boss participation, the final raid. You always know what is left to reach the next rank.
Every week a group of up to 25 hunters compares XP. The top climbs a ladder of 6 leagues: from Iron to Diamond.
Levelzzz is a task and habit tracker built as a game, where XP and levels come from completed tasks.
I built this system for myself and I work inside it every day. Everything I have achieved stands on discipline, and my discipline holds because of this system.
But carrying it alone is not for everyone, so the tracker is made for teams. Start a guild or join one, get a shared enemy and reach your goals together with the rest. The week gets closed by everyone's effort, not by flawless discipline from each person.